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Waiting for June
Lifestyle and Daily Shenanigans with a dash of Nerd Appreciation thrown in.

Unemployed? Dance. Foreclosed? Dance. Uninsured? Dance. Climate change? Dance. Depressed? Depressed? The decline of western civilization.Dance Miserable.
Oh, excuse that quote. Obviously, it has nothing to do with this post, but this is my jam. Just dance you're disappointed in the world~♪. I recommend you guys get into that Patrick Stump Soul Punk bidnaz if you haven't already. You won't regret it.

So it's been a while since I posted a Gameventure post. It's not because I've stopped playing Vindictus cause I haven't. It's not because there's no motivation cause there's a lot to talk abut. It's because of the length the next post for the Vindictus Gameventure is going to be really text heavy and a bit video heavy. So while I type that up, I've decided to jump into a couple other games.

These games being SEVENCORE and TERA: Rising. Today, we'll be talking about SEVENCORE because talking about TERA is just going to make me annoyed and I would rather not be annoyed right now. And before we jump into this review, I must go through the typical review rules.
First. This review and post are opinions of my own and I am not being influenced by any of the creators or a higher up. These words, these views, everything is mine and mine only. That being said, you are welcome to take my opinion in whatever manner you so wish to. Second. This really shouldn't be something I have to say, but this post does contain profanity (as do all my posts). If you aren't comfortable with profane language, then I'd advise you not to read this post. Third. This post is obviously gong to be mostly text as it is a review. If text heavy isn't something you want, skip this post. Finally. This is not a complete review. Hence it being called A Review Before The Actual Review. It will be as short as I feel like making it and it will not touch all the aspects of the game. This will deal with the basics and my initial feelings towards the game.

SEVENCORE is describe as:
SEVENCORE is a brand new riding action MMORPG developed by NORIA and published by TEC Interactive and IAH Games where technology meets fantasy in an unique post-apocalyptic universe, featuring a rich companion system with pets that you can ride and fight with, compelling storyline, PvE and PvP combat, enhanced mounted air combat, dungeons, bosses, raids, crafting, quests and much more.

The distinctive fusion-fantasy art style comined with the latest develpments in MMORPG world set the game apart from every other online game. And best of all, SEVENCORE is and will remain completely free to play.¹
The game was originally a closed beta and was recently released as an open beta. I'm not aware of how long it's been since SEVENCORE has become an open beta, but it must be recent seeing as I haven't been hearing about it for too long. (EDIT: SEVENCORE has been an open beta since September 6th.²)  Personally, I was truly intrigued by the game when I saw the gameplay video (posted below) and how beautiful the artwork was for the game.

SEVENCORE GAME TRAILER #2
Let me just say right now that. Yes, the game is beautiful...but the my first impression of the gameplay is not anything good. So let's breakdown this review into the five major parts of gaming for me which are: Story, Character CreationMusic/Soundtrack, Visuals, and Gameplay/Controls. This should technically be everyone's major parts to gaming really, especially when it comes to MMOs, but everyone is a tad different.

Nevertheless, let's breakdown these sections.


Story: Seeing as I've only been playing for about a day, not much of the story has been revealed. This game isn't like other games in the manner that the storyline is briefly explained before you play the game. Rather, this game reveals the storyline as you play and complete quests. Personally, that's not something I prefer. I prefer knowing what I'm getting myself into...even if my knowledge of the story is vague. I'd still prefer knowing. But this is strictly something I prefer. However, I hope that I'll eventually reveal more of the story and grow to enjoy playing it through th storyline...but we'll just have to see.

Music/Soundtrack: As far as I've heard, SEVENCORE doesn't have much of a soundtrack. I've only heard one song in completion through the game and that was during the front/log-in screen and during the character creation area. This is another let down for me. Although, I will say that it's not a big deal to me because I do play my own music while playing games. Still, I do rather enjoy a good game soundtrack. The lack of music kind of drags down the greatness this game could be.

Character Creation: Now, this is one of the bigger aspects of gaming for me. Although, I can excuse some aspects being missing from a character's creation, I do fancy a good bit of options.

Let's start out with the races. Both races have both male and female counterparts which is a huge plus in comparison to a lot of games that limit what gender a race of characters can be. We have the Sions, the Nuuk, the Einher (the male Einher remind me greatly of the Karok in Vindictus), and the Aimon (which remind me greatly of the Elin in TERA Online).

As for classes, we have: Warrior, Gunner, Magician, and Assassin. I admit that I'm a bit put off that there isn't an archer class...but that's my bias showing. I love archer classes in games, so I'm always a bit sad when there isn't one. Nevertheless, I ended up choosing Assassin...for reasons. I appreciate that those who are of the class of Assassin use daggers and claws. Favourite weapons ever. I have a slightly unhealthy obsessive love for daggers.

Now, here's the really important part of character creations for me...character customizations. I'm huge on how much I want my characters to look the ideals of how I picture them in my mind. However, I can excuse a few things if need be. For example, while I would prefer changing the colours of my character's eyes, if I can see that the overall work put into all the designs of the game are great...I'll excuse it. That's what happened in this case.

My huge thing about SEVENCORE's character customization that sends me for a loop, as I was telling otto and our good friend Poonie, is that there is a healthy amount of selection while being so little. It's weird to explain, but basically, there are a good amount of selections there (about 12 hairstyles, 6 preview of outfits on your character, 4-5 face settings, and a good bit of colors) but when it comes to their selection of colours...there is little to no use of primary colours. Meaning there isn't exactly a red, yellow, green, or blues in the way we see them. There are variants of each (save for green) like cyan or a pink-ish red, a wheat-ish yellow, and such. There's absolutely no black, but there is white. Which is mind boggling to me seeing as there is such a selection of colours. This is strictly for hair colouring though. The skin tones palette is typical skin tone palette for games like this.

Another thing about the hair colour that is really weird is the fact that the colours are more saturated than they are vibrant. It's weird to describe and I hadn't bothered to grab a cap of what I mean. But a good example of what I mean is by comparing it TERA. In this picture, you can see how vibrant the colouring of the hair is...especially up close. In SEVENCORE, it's not like that. Okay, let me clarify why vibrancy > saturation in a game. When colours are vibrant in a game, they are as we would see them in person and no matter the quality they are in, they are still relatively clear and remain that same distinct colour. When colours are saturated in a game, the higher you have your graphics quality set to, the more they lose the vibrancy that they should have. At the highest setting, the colours can seem mudding and blended together awfully. That's how it is in this game. It's not appealing in the slightest to me.

That being said, the altercations you can make to your character's person otherwise is pretty decent. I like it and it kind of distracts me away from the confusion with the colours.

Overall Visuals: As I said, I've only been playing for a day or so and thus, I an't really form a good open on how I feel towards the visuals. It's hit and miss, overall...but maybe that'll change.

Gameplay/Game Controls: This category is the biggest of all the categories for me. I could go on and on about why I truly don't like controls in this game, but I pretty much summarized it last night on Skype.
[03:38:41] → ` {nothingness;: These controls are not fun.
[03:45:22] → ` {nothingness;: It is WASD controls.
[03:45:26] → ` {nothingness;: But really bad.
[03:46:00] → ` {nothingness;: Like. You know with Vindi, your character runs/walks in the direction of the camera unless it's on auto run?
[03:46:17] → ` {nothingness;: This is more like, the camera moves with you.
[03:46:30] → ` {nothingness;: So you're just focused on using the keyboard mostly.
[03:46:53] → ` {nothingness;: However, you can use the mouse to run my left clicking in the direction you wanna go in
[03:48:49] → ` {nothingness;: Also the movements are really stiff.
[03:50:57] → ` {nothingness;: Definitely. But, yeah. Really stiff. And uhm, you kind of have to take your time going in direction. If you press down on the keys too much, you'll run past your goal and if you press down too little, it's even more stiff.
I decided to cut out the bits of conversation in which Poonie responded out of respect for privacy. Seriously though, the controls are horrible in my opinion and I will probalby not change my view on that at all.


Overall, SEVENCORE is looking decent at most to me right now, but we'll see if I continue playing it and the opinion I have on it changes.

Until next time, lovies~♥

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